When in combat with another nation, the player was able to choose from ranged, melee, mobile and naval units. Unlike previous installments in the series, the game featured real-time strategy rather than the turn-based strategy the series is known for. The goal of each game was to reach the end with the most fame points which could be achieved by completing achievements, discovering new technologies, completing era victory conditions or building a wonder of the world. Gameplay Ĭivilization World contained many gameplay elements featured in previous Civilization installments such as building houses, farming lands, researching science, collecting gold and expanding communities over several eras. On February 28, 2013, it was announced that the game would be discontinued and was shut down on May 29, 2013. It was launched on Jon Facebook with the original name Civilization Network the game title was changed to Civilization World on January 6, 2012. ![]() Civilization World was a massively multiplayer online Flash game in the Civilization game series, developed by Sid Meier and Firaxis Games.
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